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 A Game of Thrones: The Card Game: A

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George R.R. Martin

A Game of Thrones: The Card Game: A Sword in the Darkness Chapter Pack

A Sword in the Darkness, the third installment in the Defenders of the North expansion cycle for the A Game of Thrones Living Card Game, features a wealth of exciting options for Night Watch or Wildling-centric decks including the first appearance of Orell the Eagle, as well as the return of a new version of John Snow. This 40-card expansion features 20 never-before-seen cards that have been designed to augment existing decks, adding even more variety to the A Game of Thrones metagame.

  

The Wildling Horde Chapter Pack

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George R.R. Martin

The Wildling Horde Chapter Pack

North of the Wall, the forces of the Wildlings have been mustering, and the sparse defense provided by the dedicated men of the Night's Watch will soon be overwhelmed by this massive army. Take up arms alongside this cause, or against it, and affect the very fate of Westeros! The Wildling Horde features a wealth of exciting cards to augment your A Game of Thrones: The Card Game deck. The Last Giants agenda card gives your Wildling characters an extra boost of strength, while Dolorous Edd increases your draw cap for each The North agenda you are running! This 40-card pack features 20 never-before-seen cards designed to augment existing decks and add variety to the A Game of Thrones metagame.

  

Screams from Within Asylum Pack

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Screams from Within Asylum Pack

Screams from Within is the fifth Asylum Pack in The Yuggoth Contract cycle for Call of Cthulhu: The Card Game. This fixed 60 card Asylum Pack contains 20 never-before-seen cards based on the dark mythos of master horror writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame. Also included in this cycle is Part Five of a gripping new short story by Nate French. In the last installment, Erin Morai was trapped in a supernatural menagerie of horrifying beasts, surviving on revolting scraps and subject to mind-bending psychological experiments. Now, we return to the plight of her kidnapper, Tyler Scindere. With his eyes ripped from their sockets, Scindere is horrified by the fact that he is still able to see...

  

The Cacophony Asylum Pack

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Fantasy Flight Games

The Cacophony Asylum Pack

The Cacophony is the sixth and final Asylum Pack in The Yuggoth Contract cycle for Call of Cthulhu: The Card Game. This fixed, 60-card Asylum Pack contains 20 different, never-before-seen cards based on the dark mythos of master horror writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame. The Cacophony features new and exciting cards for each faction such as Bloodbath, Fledgling Byakhee, a new version of the Ancient One Shub-Niggurath, and many more. The Cacophony also features Harry Houdini, a card designed by 2008 Call of Cthulhu World Champion, Scott Ferguson. Also included in this Asylum Pack is the stunning finale of the Yuggoth Contract short story by Nate French. In the final chapter, Erin Morai makes her decision and Tyler Scindere's old contract expires as the story comes to a surprising climax.

  

 Cthulhu Domain Statue [With Cthulhu

Pret: 78,10 RON
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Fantasy Flight Games

Cthulhu Domain Statue [With Cthulhu Domain Statue]

The Cthulhu Domain Statue is the perfect accessory for Call of Cthulhu: The Card Game. This beautifully-sculpted 2-piece figure functions as both a domain card and as a domain marker. Lending Cthulhu's dark countenance to your side of the confrontation, the Cthulhu Domain Statue will stylishly indicate your Call of Cthulhu prowess while slowly driving your opponent to madness! The Cthulhu Domain Statue is 2.75" (70mm) tall and is made of resin in dark green with a black wash, illuminating the details of its sculpture, based on the descriptions of Cthulhu and the sunken city of R'lyeh found in H.P. Lovecraft's immortal work of horror, The Call of Cthulhu. The Cthulhu Domain Statue is an immersive accessory for lovers of the Cthulhu Mythos and a game component of distinct quality and detail.

  

Lords of Winter Expansion

Pret: 117,25 RON
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Lords of Winter Expansion

Prepare for a long winter! Lords of Winter, the deluxe expansion for A Game of Thrones: The Card Game, will take the cold honor of House Stark to new heights this spring! Featuring a wealth of new strategies, tactics, and deck-building options, this 165-card (three copies each of 55 cards) expansion includes Eddard and Catelyn Stark, Winterfell, and "The King of the North," Robb Stark, and offers deck lists for two exciting theme decks (Tullys of Riverrun and Direwolves of the North).

  

The Burning of Derricksburg Battle Pack

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The Silent Forge Battle Pack

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The Silent Forge Battle Pack

The Silent Forge is the third Battle Pack in The Enemy Cycle for Warhammer: Invasion The Card Game. Including powerful neutral cards like The Marauding Giant and Battle Pilgrims, as well as formidable new units for all six factions, The Silent Forge is a must-have for fans of the kingdoms, quests, and epic battles of Warhammer: Invasion!What's more, The Silent Forge includes a short story by J.R. Godwin, helpful for immersing fans and newcomers alike into the grim and perilous setting of Warhammer's Old World. New information has led an intrepid band of High Elves to one of the Dark Elves' secret forges. Now they have the chance to eliminate the source of some of the most powerful weapons of their long hated rivals.

  

The Fall of Karak Grimaz Battle Pack

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The Fall of Karak Grimaz Battle Pack

Bloodthirsty and savage, a mob of Orcs has made it into a Dwarf hold. Unless the dwarfs can gather their warriors soon, none of them may see the glint of gold ever again... This summer, bring ancient grudges to your tabletop! The Fall of Karak Grimaz is the second Battle Pack installment of The Enemy Cycle, a linked expansion series for Warhammer: Invasion, a card game of intense warfare, clever kingdom management, and epic questing. This 60-card pack contains 20 never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame. What's more, The Fall of Karak Grimaz is the second Battle Pack for Warhammer: Invasion to adopt the versatile new collation format, meaning fans will receive three copies each of all twenty cards in one convenient purchase.

  

The Fourth Waystone Battle Pack

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 Wings of War Miniatures: Airplane Pack

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Wings of War Miniatures: Airplane Pack Series IV, Breguet Br. 14 Br: A Game of WWI Air Combat

The Wings of War World War I Miniatures game gets even more exciting with four new planes, each appearing in three different styles: the British RAF S.E.5a and the French Breguet 14B.2, as well as the German Rumpler C.IV and the Pfalz D.III. Each Wings of War World War I Miniatures Airplane Pack comes complete with a plane model, painted and assembled, including a gaming base with variable altitude stand and a special deck of cards used to maneuver the plane. Collect all 12 planes in the fourth series of Wings of War World War I Miniatures!

  

Mountains of the Moon Chapter Pack

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Mountains of the Moon Chapter Pack

Mountains of the Moon is the third monthly Chapter Pack in the Brotherhood Without Banners cycle for A Game of Thrones: The Card Game, featuring 60 new cards! The mountain clansmen who raid the Vale are distrustful of all "lowland" lords and their agendas, but Tyrion Lannister, ever the crafty dealmaker, manages to strike a bargain with them: fight for House Lannister and take the Vale as a reward. Now, with an army of ruthless barbarians at his back, all of Westeros will hear the Lion roar. Featuring the terrifying red hand, Timett, Son of Timett, as well as a wealth of synergy for cards with the Clansman trait, Mountains of the Moon will bring new deck-building depth to your A Game of Thrones experience. Mountains of the Moon also features a new agenda designed by 2009 Joust World Champion, Greg Atkinson.

  

March of the Damned Expansion

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March of the Damned Expansion

A deluxe expansion for Warhammer: Invasion The Card Game, March of the Damned brings new strategic depth to your deck-building experience. With 165 cards (three copies each of 55 cards) consisting of new deckbuilding options for players of all factions, March of the Damned unleashes, as neutral forces, the mysterious danger of the jungle-dwelling Lizardmen and the foul dark arts of the Vampire Counts to Warhammer: Invasion. March of the Damned also introduces two new keywords, "Savage" and "Necromancy," bringing a new level of strategy.

  

Crown of the Kobold King

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Crown of the Kobold King

Deep inside his deadly dungeon, the Kobold King laughs maliciously. His monstrous followers raided the nearby village and set his plan for regional conquest in motion. Crown of the Kobold King is a low-level dungeon adventure written by Nicolas Logue that pits the players against a mischievous King of the Kobolds and his noisome minions. A raid on a local village leads to a crumbling monastery riddled with cunning traps and deadly beasts. Will the heroes be the first to survive the Kobold King's dungeon and lay claim to his crown?

  

Carnival of Tears

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Tim Hitchcock, Nicolas Logue

Carnival of Tears

Falcon's Hollow has long been watched by the vile fey of Darkmoon Vale. They've lingered in their wood, seething with anger at the townspeople for defiling their land. When the carnival arrives, the fey finally see their chance for vengeance. Carnival of Tears is a low-level, event-based adventure written by Nicolas Logue and Tim Hitchcock that pits the players against a band of retched fey who have infiltrated a carnival in order to unleash their anger on Falcon's Hollow. When the heroes uncover the dark secrets within, will they act in time to prevent Falcon's Hollow from becoming the carnival's final patrons?

  

Pathfinder Roleplaying Game: Bestiary

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Jason Bulmahn

Pathfinder Roleplaying Game: Bestiary

The greatest monsters of fantasy gaming come alive in the very first hardcover release for Paizo's new Pathfinder Roleplaying Game! Backward-compatible with the 3.5 fantasy rules but packed with new solutions and options that place it firmly on the cutting edge, the Pathfinder Roleplaying Game is the culmination of the largest open playtest in tabletop RPG history. From the comedic-but-deadly goblin to the world-killing Tarrasque, this lavishly illustrated, full-color tome contains new takes on more than 250 of the best-loved, most popular monsters of fantasy ready for instant use in your Pathfinder or 3.5 campaign!

  

 Princes of Darkness: Volume 1: Book of

Pret: 78,26 RON
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F. Wesley Schneider

Princes of Darkness: Volume 1: Book of the Damned

This book takes a look at the sinister, manipulative cruelties of Hell's scions - the devils. How do devils manipulate mortals to serve their evil plans? What eldritch powers can a mortal gain by signing an infernal contract - and what does he give up in the process? What are Hell's plans for the world of Pathfinder? All these questions and more are explored in Volume 1 of the Book of the Damned, along with numerous, brand-new devils and infernal magic designed to vex and torment your players.

  

 Council of Thieves: The Bastards of

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Cheliax, Empire of Devils

Pret: 43,03 RON
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Steven E. Schend, Jonathan H. Keith, Colin McComb

Cheliax, Empire of Devils

The city of Westcrown, once the capital of Cheliax, is now but a shadow of its former glory. Pauper nobles and self-made princes vie for control in a metropolis perched on the edge of self-destruction. With entire districts abandoned and left to bandits and monsters, Westcrown is a city in need of heroes. This city and its environs are the setting for Pathfinder's new Council of Thieves Adventure Path, and the first to be compatible with both the innovative new Pathfinder RPG rules and the original 3.5 rules of the world's most popular roleplaying game. The Council of Thieves Player's Guide tells you all you need to know to build a character for this new Adventure Path, presents an extensive, player-focused gazetteer on Westcrown and the surrounding region, and offers many new feats, character traits, spells, and magic items, and even a prestige class for characters to use throughout The Council of Thieves Adventure Path and other Pathfinder campaigns.

  

 Council of Thieves: The Sixfold Trial,

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Richard Pett

Council of Thieves: The Sixfold Trial, Part 2

Mysterious shadow beasts haunt the crumbling city of Westcrown, where 100 years ago devil-worshiping cultists wrested control of the empire from the hands of an effete aristocracy. Fresh from their earliest victories against the diabolical gang known as the Bastards of Erebus, the heroes must infiltrate the manor of a local lord and patron of the arts. To do this, they must join the cast of a controversial new play so that they might search the noble's home during an after-production party. The play, The Six Trials of Lazarod has never been successfully performed to completion without the deaths of the actors. And guess who just got cast in the lead roles? A Pathfinder adventure designed for character levels 5-6. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

  
 
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