Carti Addison Wesley Professional

Teaching Student-Centered Mathematics: Grades K-3

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John A. Van de Walle, LouAnn H. Lovin

Teaching Student-Centered Mathematics: Grades K-3

Editura: Allyn & Bacon

Anul aparitiei: 2005

The resource math teachers have been waiting for is finally here! Volume One of the Van de Walle Professional Mathematics Series provides practical guidance along with proven strategies for practicing teachers of kindergarten through grade 3. In addition to many of the popular topics and features from John Van de Walle's market-leading textbook, "Elementary and Middle School Mathematics," this volume offers brand-new material specifically written for the early grades. The expanded grade-specific coverage and unique page design allow readers to quickly and easily locate information to implement in the classroom. Nearly 200 grade-appropriate activities are included. The student-centered, problem-based approach will help students develop real understanding and confidence in mathematics, making this series indispensable for teachers! Big Ideas provide clear and succinct explanations of the most critical concepts in K-3 mathematics. Problem-based activities in every chapter provide numerous engaging tasks to help students develop understanding. Assessment Notes illustrate how assessment can be an integral part of instruction and suggest practical assessment strategies. Expanded Lessons ...

  

Teaching Student-Centered Mathematics, Grades 3-5

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LouAnn H. Lovin, John A. Van de Walle

Teaching Student-Centered Mathematics, Grades 3-5

Editura: Allyn & Bacon

Anul aparitiei: 2005

The resource math teachers have been waiting for is finally here! Volume Two of the Van de Walle Professional Mathematics Series provides practical guidance along with proven strategies for practicing teachers of grades 3 through 5. In addition to many of the popular topics and features from John Van de Walle's market-leading textbook, "Elementary and Middle School Mathematics," this volume offers brand-new material specifically written for these grades. The expanded grade-specific coverage and unique page design allow readers to quickly and easily locate information to implement in the classroom. Nearly 200 grade-appropriate activities are included. The student-centered, problem-based approach will help students develop real understanding and confidence in mathematics, making this series indispensable for teachers! Big Ideas provide clear and succinct explanations of the most critical concepts in 3-5 mathematics. Problem-based activities in Chapters 2-12 provide numerous engaging tasks to help students develop understanding. Assessment Notes illustrate how assessment can be an integral part of instruction and suggest practical assessment strategies. Expanded Lessons elaborate on ...

  

Lean Integration: An Integration Factory Approach

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John G. Schmidt, David Lyle

Lean Integration: An Integration Factory Approach to Business Agility

Editura: Addison-Wesley Professional

Anul aparitiei: 2010

"Lean Integration "is an excellent resource for anyone struggling with the challenges of performing integration for a complex enterprise. " Steve J. Dennis, Integration Competency Center Director, Nike" Use Lean Techniques to Integrate Enterprise Systems Faster, with Far Less Cost and Risk By some estimates, 40 percent of IT budgets are devoted to integration. However, most organizations still attack integration on a project-by-project basis, causing unnecessary expense, waste, risk, and delay. They struggle with integration hairballs: complex point-to-point information exchanges that are expensive to maintain, difficult to change, and unpredictable in operation. The solution is " Lean Integration. " This book demonstrates how to use proven lean techniques to take control over the entire integration process. John Schmidt and David Lyle show how to establish integration factories that leverage the powerful benefits of repeatability and continuous improvement across every integration project you undertake. Drawing on their immense experience, Schmidt and Lyle bring together best practices; solid management principles; and specific, measurable actions for streamlining integration ...

  

CERT Resilience Management Model: A Maturity Model

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Richard A. Caralli, Julia H. Allen, David W. White

CERT Resilience Management Model: A Maturity Model for Managing Operational Resilience

Editura: Addison-Wesley Professional

Anul aparitiei: 2010

CERT(R) Resilience Management Model (CERT-RMM) is an innovative and transformative way to manage operational resilience in complex, risk-evolving environments. CERT-RMM distills years of research into best practices for managing the security and survivability of people, information, technology, and facilities. It integrates these best practices into a unified, capability-focused maturity model that encompasses security, business continuity, and IT operations. By using CERT-RMM, organizations can escape silo-driven approaches to managing operational risk and align to achieve strategic resilience management goals. This book both introduces CERT-RMM and presents the model in its entirety. It begins with essential background for all professionals, whether they have previously used process improvement models or not. Next, it explains CERT-RMM's Generic Goals and Practices and discusses various approaches for using the model. Short essays by a number of contributors illustrate how CERT-RMM can be applied for different purposes or can be used to improve an existing program. Finally, the book provides a complete baseline understanding of all 26 process areas included in CERT-RMM. The book ...

  

Agile and Iterative Development: A Manager's Guide

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Craig Larman

Agile and Iterative Development: A Manager's Guide

Editura: Addison-Wesley Professional

Anul aparitiei: 2003

Using statistical research and case studies, the author presents the most convincing case ever made for iterative development. He offers a concise summary of the key ideas that drive all agile and iterative processes, with the details of four noteworthy iterative methods: Scrum, XP, RUP, and Evo. Page dim. 227 x 179 x 19 Weight: 674 grams

  

CUDA by Example: An Introduction to

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Edward Kandrot, Jason Sanders

CUDA by Example: An Introduction to General-Purpose GPU Programming

Editura: Addison-Wesley Professional

Anul aparitiei: 2010

"This book is required reading for anyone working with accelerator-based computing systems." -From the Foreword by Jack Dongarra, University of Tennessee and Oak Ridge National Laboratory CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required-just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and ...

  

The Art of Computer Programming, Volume 4A:

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Donald E. Knuth

The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1

Editura: Addison-Wesley Professional

Anul aparitiei: 2011

The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth's multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth's analysis, while practicing programmers have successfully applied his -cookbook- solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient -review- of future volumes could almost be: -Knuth, Volume n has been published.- -Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark ...

  

The Design of Design: Essays from a Computer

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Frederick P., Jr. Brooks

The Design of Design: Essays from a Computer Scientist

Editura: Addison-Wesley Professional

Anul aparitiei: 2010

Making Senseof Design Effective design is at the heart of everything from software development to engineering to architecture. But what do we really know about the design process? What leads to effective, elegant designs? The Design of Design addresses these questions. These new essays by Fred Brooks contain extraordinary insights for designers in every discipline. Brooks pinpoints constants inherent in all design projects and uncovers processes and patterns likely to lead to excellence. Drawing on conversations with dozens of exceptional designers, as well as his own experiences in several design domains, Brooks observes that bold design decisions lead to better outcomes. The author tracks the evolution of the design process, treats collaborative and distributed design, and illuminates what makes a truly great designer. He examines the nuts and bolts of design processes, including budget constraints of many kinds, aesthetics, design empiricism, and tools, and grounds this discussion in his own real-world examples case studies ranging from home construction to IBM s Operating System/360. Throughout, Brooks reveals keys to success that every designer, design project manager, ...

  

C++ Standard Library: A Tutorial and Reference

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Nicolai M. Josuttis

C++ Standard Library: A Tutorial and Reference

Editura: Addison-Wesley Professional

Anul aparitiei: 1999

The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use of its components-and to benefit from their power-you need a resource that does far more than list the classes and their functions. "The C++ Standard Library" not only provides comprehensive documentation of each library component, it also offers clearly written explanations of complex concepts, describes the practical programming details needed for effective use, and gives example after example of working code. This thoroughly up-to-date book reflects the newest elements of the C++ standard library incorporated into the full ANSI/ISO C++ language standard. In particular, the text focuses on the Standard Template Library (STL), examining containers, iterators, function objects, and STL algorithms. You will also find detailed coverage of special containers, strings, numerical classes, internationalization, and the IOStream library. Each component is presented in depth, with an introduction to its purpose and design, examples, a detailed description, traps and pitfalls, and the exact signature and ...

  

Automated Software Testing: Introduction,

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Elfriede Dustin, John Paul, Jeff Rashka

Automated Software Testing: Introduction, Management, and Performance [With CDROM]

Editura: Addison-Wesley Professional

Anul aparitiei: 1999

With the urgent demand for rapid turnaround on new software releases--without compromising quality--the testing element of software development must keep pace, requiring a major shift from slow, labor-intensive testing methods to a faster and more thorough automated testing approach. Automated Software Testing is a comprehensive, step-by-step guide to the most effective tools, techniques, and methods for automated testing. Using numerous case studies of successful industry implementations, this book presents everything you need to know to successfully incorporate automated testing into the development process. In particular, this book focuses on the Automated Test Life Cycle Methodology (ATLM), a structured process for designing and executing testing that parallels the Rapid Application Development methodology commonly used today. Automated Software Testing is designed to lead you through each step of this structured program, from the initial decision to implement automated software testing through test planning, execution, and reporting. Included are test automation and test management guidance for: *Acquiring management support *Test tool evaluation and selection *The automated ...

  

Refactoring: Improving the Design of Existing Code

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Martin Fowler

Refactoring: Improving the Design of Existing Code

Editura: Addison-Wesley Professional

Anul aparitiei: 1999

As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, non-optimal applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as refactoring, these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use. . .until now. In Refactoring: Improving the Design of Existing Software, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process. With proper training a skilled system designe

  

C Interfaces and Implementations: Techniques for

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David R. Hanson

C Interfaces and Implementations: Techniques for Creating Reusable Software

Editura: Addison-Wesley Professional

Anul aparitiei: 1996

creating reusable software modules; they are the building blocks of large, reliable applications. Unlike some modern object-oriented languages, C provides little linguistic support or motivation for creating reusable application programming interfaces (APIs). While most C programmers use APIs and the libraries that implement them in almost every application they write, relatively few programmers create and disseminate new, widely applicable APIs. C Interfaces and Implementations shows how to create reusable APIs using interface-based design, a language-independent methodology that separates interfaces from their implementations. This methodology is explained by example. The author describes in detail 24 interfaces and their implementations, providing the reader with a thorough understanding of this design approach. Features of C Interfaces and Implementations: * Concise interface descriptions that comprise a reference manual for programmers interested in using the interfaces. * A guided tour of the code that implements each chapters interface tp help those modifying or extending an interface or designing related interfaces. * In-depth focus on algorithm engineering: how to packag

  

Concrete Mathematics: A Foundation for Computer

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Ronald Graham, Donald Ervin Knuth, Oren Patashnik

Concrete Mathematics: A Foundation for Computer Science

Editura: Addison-Wesley Professional

Anul aparitiei: 1994

This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided ...

  

The C Puzzle Book

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Alan R. Feuer

The C Puzzle Book

Editura: Addison-Wesley Professional

Anul aparitiei: 1998

The C Puzzle Book is an excellent choice for all programmers who want to expand on their basic knowledge of the C programming language. Completely compliant with ANSI C, this book has been designed to help readers gain a more thorough understanding of the C syntax and semantics through interesting puzzles that challenge the readers proficiency with the basics. C programming specialist Alan Feuer covers major topics of C from different angles so the reader may gain a more complete understanding for the subject. He accomplishes this by including a variety of C program puzzles, challenging you to follow the puzzle through to determine the outcome. In many cases the programs are print statements, so the puzzle solution is the resulting printout. Once you have determined the puzzle solution, you may compare it with a detailed, step-by-step derivation offered in the book. The C Puzzle Book teaches intermediate C programming with an effective and unique method -- and its fun Working through formidable puzzles and checking your results fine tunes your skills for future programming challenges. This book is a great next step for any programmer who desires a deeper understanding of the C ...

  

The Pragmatic Programmer: From Journeyman to

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Andrew Hunt, David Thomas

The Pragmatic Programmer: From Journeyman to Master

Editura: Addison-Wesley Professional

Anul aparitiei: 1999

-- Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and youll learn how to *Fight software rot; *Avoid the trap of duplicating knowledge; *Write flexible, dynamic, and adaptable code; *Avoid programming by coincidence; *Bullet-proof your code with contracts, assertions, and exceptions; *Capture real requirements; *Test ruthlessly and effectively; *Delight your users; *Build teams of pragmatic programmers; and *Make your developments more precise with automation. Written as a series of self-contained sections and filled with entertaining anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best practices and major pitfalls of many different aspects of software development. Whether youre a new coder, an experienced ...

  

Design Patterns: Elements of Reusable

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Erich Gamma, Ralph Johnson, Richard Helm

Design Patterns: Elements of Reusable Object-Oriented Software

Editura: Addison-Wesley Professional

Anul aparitiei: 1994

apturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in ...

  

Object-Oriented Design Heuristics

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Arthur J. Riel

Object-Oriented Design Heuristics

Editura: Addison-Wesley Professional

Anul aparitiei: 1996

Object-Oriented Design Heuristics offers insight into object-oriented design improvement. The more than sixty guidelines presented in this book are language-independent and allow you to rate the integrity of a software design. The heuristics are not written as hard and fast rules; they are meant to serve as warning mechanisms which allow the flexibility of ignoring the heuristic as necessary. This tutorial-based approach, born out of the author's extensive experience developing software, teaching thousands of students, and critiquing designs in a variety of domains, allows you to apply the guidelines in a personalized manner. The heuristics cover important topics ranging from classes and objects (with emphasis on their relationships including association, uses, containment, and both single and multiple inheritance) to physical object-oriented design. You will gain an understanding of the synergy that exists between design heuristics and the popular concept of design patterns; heuristics can highlight a problem in one facet of a design while patterns can provide the solution. Programmers of all levels will find value in this book. The newcomer will discover a fast track to ...

  

Essential Com

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Don Box

Essential Com

Editura: Addison-Wesley Professional

Anul aparitiei: 1997

All Windows programmers take advantage of features made possible by COM and DCOM, but they generally do so at arm's length through an intermediate programming technology such as ActiveX. Offering essential information for the Windows developer, this text shows how the underlying architecture operates and how to use them to create efficient and robust programs that execute more rapidly and are more stable. All the code developed in the book, tested and proven in the Guerilla COM training course, is included on the enclosed CD-ROM.

  

Programming Pearls

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Jon Bentley

Programming Pearls

Editura: Addison-Wesley Professional

Anul aparitiei: 1999

The first edition of Programming Pearls was one of the most influential books I read early in my career, and many of the insights I first encountered in that book stayed with me long after I read it. Jon has done a wonderful job of updating the material. I am very impressed at how fresh the new examples seem. - Steve McConnell When programmers list their favorite books, Jon Bentley's collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley's pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect

  

Crystal Clear: A Human-Powered Methodology for

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Alistair Cockburn

Crystal Clear: A Human-Powered Methodology for Small Teams

Editura: Addison-Wesley Professional

Anul aparitiei: 2004

The best thinking in the agile development community brought to street-level in the form of implementable strategy and tactics. Essential reading for anyone who shares the passion for creating quality software.--Eric Olafson, CEO TomaxCrystal Clear is beyond agile. This book leads you from software process hell to successful software development by practical examples and useful samples.--Basaki Satoshi, SchlumbergerA very powerful message, delivered in a variety of ways to touch the motivation and understanding of many points of view.--Laurie Williams, Assistant Professor, North Carolina State UniversityA broad, rich understanding of small-team software development based on observations of what actually works.--John RuskA superb synthesis of underlying principles and a clear description of strategies and techniques.--Gery Derbier, Project Manager, SolisticAlistair Cockburn shows how small teams can be highly effective at developing fit-for-purpose software by following a few basic software development practices and by creating proper team dynamics. teams that follow overly bureaucratic and prescriptive development processes.--Todd Little, Sr. Development Manager, Landmark GraphicsI ...

  
 
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