Descriere: BrainTreeGames presents fancy girls jigsaw puzzles that brighten up your evenings.
A second addictive compendium of brand new puzzles that rely on patience, logic, and ingenuity to crack the code The perfect alternative to knowledge-based crosswords and number-crunching sudokus, Codeword is an utterly addictive puzzle designed to test word power and logic. The concept is simple. Each number represents a letter; puzzle-crackers must use a base of solved letters to unveil more letters, form words, and then crack the code. This compelling collection contains 150 new puzzles ranked in increasing levels of difficulty, making this the perfect introductory volume for novices.
Nick Dyer-Witheford, Greig de Peuter
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment.In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary media of Empire, the twenty-first-century hypercapitalist complex theorized by Michael Hardt and Antonio Negri. The authors trace the ascent of virtual gaming, assess its impact on creators and players alike, and delineate the relationships between games and reality, body and avatar, screen and street.Games of Empire forcefully connects video games to real-world concerns about globalization, militarism, and exploitation, from the horrors of African mines and Indian e-waste sites that underlie the entire industry, the role of labor in commercial game development, and the synergy between military ...
Four diseases have broken out across the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example, the Operation Specialist can build research stations, which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are outbreaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also working toward cures. A truly cooperative game where you all win or you all lose.